How To Use The Software
Although not every detail is covered, there is a series of short how-to videos for the
software. These videos can be found both in the videos section of the
facebook group for the project
(you must be a registered facebook user to access the group) or in the
how-to playlist
on my youtube channel. The videos show the very basics of creating, configuring, launching, and
resuming your own runs of creature evolution. They also show some of the little extras that
were programmed in during software development when I was familiarizing myself with the
physics and graphics engines. These include such things as spawning various physical objects,
manipulating them, changing textures, moving about, and even a virtual
TARDIS
for my fellow Doctor Who fans.
The interface is not especially elegant, and not as intuitive as it possibly could be, due to my own schedule and time pressure to get it completed and available for distribution. I am happy to take any questions about it by email (creatures AT stellaralchemy DOT com) from anyone who wants more detail or who encounters difficulties. For those interested, see the download section. |